Robo Island
Build robots, perform research, uncover the island, and restore the communications tower to receive “The Signal!”
Made in 72 hours for Ludum Dare 59: https://ldjam.com/events/ludum-dare/59/robo-island
Merge 3 identical items to create a higher level version of that item. You can get items from places by sending a robot there.
- Mines (pickaxe) - provides ore -> gears -> robots
- Beach (shovel) - provides sand -> glass -> solar panels
- Research (plants) - provides Data, needed for uncovering more of the island.
You can right click on a robot to wake it up, and then give it commands. You must put it back to sleep before you can merge it.
Controls
- left click - drag to merge
- right click - give robots instructions
- Arrows/WASD - move camera
- plus/minus - zoom camera
Protip! - merging 3 gets you one new item, but merging 5 gets you two!
Music: Inner Journey - Audionautix
So as ever, the scope was too big, I didn’t get the central mechanics working until the final hours, and had to cut most the content. Probably should’ve known better on a solo jam!
Known Issues
- When the map gets full, robots need to be given tasks again
- No way to get rid of items
- The certificate for winning the game is just a sphere
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Joe Shanahan |
| Genre | Puzzle |
| Made with | Unity |
| Tags | Ludum Dare, Ludum Dare 59 |
| Links | Ludum Dare |
| Content | No generative AI was used |

Comments
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Awesome game, really interesting. At first, I wasn't sure which buttons to press, but once I figured it out, it got really fun. Finished the whole thing!